Build Your Own Mission

Make The World Your Classroom

Educators know that many of today’s students struggle to sit still for long periods of time. The Agents Academy educational platform makes it possible for students to learn on the go. The result? Greater engagement, better retention, and happier and healthier students. Using technology they relate to, students can embrace a creative role in their own active learning.

Our online Mission Maker can help you see the results for yourself – instantly. We listened when educators told us they need at-a-glance analytics.

The Mission Maker also provides educators with powerful assessment tools. You can easily gauge student performance and adjust your classroom instruction based on the data the platform provides. Agents Academy puts the teacher into the role of an augmented reality game Maker.

Making your own augmented reality game (“Mission”) to support your classroom learning

Accessing curriculum-aligned Challenges from our library (OR creating your own)

Keeping students moving to learn in and out of the classroom

Evaluating student performance with easy-to-use data and analytics

Real world and virtual rewards to engage students

Challenge Library

Educators can save time and engage learners with the Agents Academy Challenge Library. Filled with ready-to-go Challenges, the Library makes it easy to build a Mission that meets specific learning needs.

You’ll find hundreds of ready-to-go, curriculum-aligned Challenges – all ready to drop into your Mission.

Created by educators, verified by world-class subject matter experts, and tested with teachers, these ready-made augmented reality challenges can be used for pre-assessment, formative or summative assessment – or simply to make learning active and fun.

We partnered with trusted sources (such as Harvard University’s Encyclopedia of Life, and Creative Commons for visual and audio media) that make it easy for you to bring your challenge content to life.

“The Agents of Discovery Challenge Library gives teachers hundreds of ways to engage students in hands-on learning – when science is fun and relevant to their lives, both students and teachers benefit.

The Challenges align with the Next Generation Science Standards in a way that puts science concepts in the context of the real world.”

– Marie Studer, Ph.D., Learning and Education Director, Encyclopedia of Life, Harvard University